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Savegame manager gx hbc
Savegame manager gx hbc












If SD Gecko is selected then it's slot can be selected.ġ.- If there is a reboot stub (PSOLOAD/SDLOADER), GCMM will return to itĢ.- If not, GCMM will try to load autoexec.dol in fat device used in GCMM Holding A or Z while booting will prompt if you want to use SD2SP2 or SD Gecko. If there is none GCMM will ask for SD Gecko location (slot A or B) * Fixed bug in card.c which prevented some saves sharing filename characters not being restored (paper mario) Thanks tueidj for your patches all these years! * Adopted libogc's latest changes to card.c, no longer needs system.h. * Merged carstene1ns changes to compile with latest libraries * Fixed bug in libogc's card.c preventing to correctly write from block 1024 onwards in 2048 block cards (right now needs modified libogc to compile and work, since we aren't using our own card.c/h anymore). * Reworked raw restore/read functions (they hopefully work correctly now for all memory cards) * RAW read/restore functions use a lot less memory (lead to problems in recent builds with 2048 block memory card) * Merged DacoTaco's changes to make GCMM compatible with libogc 2.3.1, not needing to have a local copy of card.c/h * Shows savegame information, alongside animated Icon and Banner! * Front SD and FAT32 USB device (wii) and SDGecko/SD2SP2 (gamecube) support * Wiimote and GameCube controller support * Restores memory card raw images from RAW/GCP/MCI format * Backups and restores savegames into GCI format

#SAVEGAME MANAGER GX HBC CODE#

I (suloku) have updated the code to newest libraries to port it to the Wii system, and what I find more important: restoring savegames now works properly. Gcmm is a project started by dsbomb and justb, which is based on Askot's modification to add SD support to the mcbackup libogc example. GameCube/Wii Memory Manager is an aplication to backup Nintendo GameCube savegames. Once you find it, You will find your save file in its corresponding folder.ġ0. For me, my save is right on the root of my SD card. Depending on where you exported your save, and what game you chose to backup this step will be different. Eject your SD card from your Wii and put it into your computer. Choose where you would like to put the save file on your SD card (for simplicity, I will put it on the root of my SD card) click on the check mark when you are done picking a folder.ĩ.

savegame manager gx hbc

Then delete everything in the text box and type in "sd:/". Click on the little folder icon in the left corner of the screen.Ħ. Find Pokemon Battle Revolution on the list of your saves. Click on the button with the USB symbol on it. Note: If you are using a Wii U for this tutorial, please use this version of SaveGame manager GX: SaveGame Manager GX (vWii).zip.Ģ. SaveGame Manager GX can be downloaded here: SaveGame Manager GX (Original Wii).zip. Launch the homebrew channel and open "SaveGame Manager GX". The main device I will be using in this tutorial is a hacked Wii with homebrew installed.ġ. If you are trying to back up your save for a Wii game such as Pokémon Battle Revolution there are a few things you will need.












Savegame manager gx hbc